Ninja Time Elemental Powers

Ninja Time features 6 distinct elements - 5 basic elements and the rare Genkai element, which is the most powerful and scarce among all ninja abilities!

Element Fire.png

Fire

Common 95%

Element Wind.png

Wind

Common 95%

Element Lightining.png

Lightning

Common 95%

Element Earth.png

Earth

Common 95%

Element Water.png

Water

Common 95%

Element Ice.png

Ice

Legendary 5%

Fire Element Techniques

Fire is one of the five basic elements, specializing in ranged combat and devastating damage output

Passive: Passive: Burning Effect: Select fire techniques inflict additional damage over time (5 damage per second)
Fire Shuriken.png

8 seconds

15

    Ninjutsu: 1

      7 per shuriken

      • +1 per mastery level (Ninjutsu/Fire)
      • +1 seconds of fire damage per hit
      Fire Wall.png

      10 seconds

      25

        Ninjutsu: 2

          12

          • +3 per mastery level (Ninjutsu/Fire)
          • +1 second of fire damage per hit
          Fire Flower.png

          18 seconds

          35

            Ninjutsu: 4

              7 per fireball

              • +3 per mastery level (Ninjutsu/Fire)
              • +2 seconds of fire damage per hit
              Fire Ball.png

              12 seconds

              45

                Ninjutsu: 6

                  20

                  • +4 per mastery level (Ninjutsu/Fire)
                  • +3 seconds of fire damage
                  Fire Tornado.png

                  15 seconds

                  0

                    Ninjutsu: 8

                      12 per hit

                      • +5 per second
                      • +1 per mastery level (Ninjutsu/Fire)
                      • +1 second of fire damage per hit
                      Fire Circle.png

                      20 seconds

                      30

                        Ninjutsu: 12

                          30 per hit

                          • +3 per mastery level (Ninjutsu/Fire)
                          • +1 second of fire damage per hit
                          Fire Dragon.png

                          25 seconds

                          75

                            Ninjutsu: 16

                              65

                              • +8 per mastery level (Ninjutsu/Fire)
                              • +2 seconds of fire damage
                              Fire BigBall.png

                              40 seconds

                              175

                                Ninjutsu: 20

                                  120

                                  • +20 per mastery level (Ninjutsu/Fire)
                                  • +5 seconds of fire damage

                                  Combat Strategy

                                  Strengths
                                  • Excellent sustained damage output
                                  • Strong zoning capabilities
                                  • Good at maintaining distance
                                  • Burning effect provides consistent damage over time
                                  Weaknesses
                                  • Limited mobility options
                                  • Most skills have casting animations
                                  • Vulnerable at close range
                                  Combat Tips
                                  • Maintain medium range from enemies for optimal damage
                                  • Use Fire Wall to create space and control areas
                                  • Combine Fire Shuriken with other skills to stack burning effect
                                  • Fire Dragon is excellent for team fights
                                  • Save Fire BigBall for key objectives or group battles
                                  Recommended Combos
                                  • Fire Wall → Fire Shuriken (trap combo)
                                  • Fire Flower → Fire Ball (burst damage)
                                  • Fire Circle → Fire Dragon (area control)

                                  Wind Element Techniques

                                  Wind is one of the five basic elements, excelling in crowd control and evasive maneuvers

                                  Wind1.png

                                  7 seconds

                                  15

                                    Ninjutsu: 1

                                      19

                                      • +2,5 per mastery level (Ninjutsu/Wind)
                                      Wind2.png

                                      15 seconds

                                      35

                                        Ninjutsu: 2

                                          0

                                          • (dash)
                                          Wind3.png

                                          10 seconds

                                          40

                                            Ninjutsu: 4

                                              17

                                              • +4 per mastery level (Ninjutsu/Wind)
                                              Wind4.png

                                              15 seconds

                                              50

                                                Ninjutsu: 6

                                                  18

                                                  • +8 per mastery level (Ninjutsu/Wind)
                                                  • + defense break
                                                  Wind5.png

                                                  12 seconds

                                                  65

                                                    Ninjutsu: 8

                                                      35

                                                      • +6 per mastery level (Ninjutsu/Wind)
                                                      • + defense break
                                                      Wind6.png

                                                      20 seconds

                                                      80

                                                        Ninjutsu: 12

                                                          5 per hit

                                                          • +0,75 per mastery level (Ninjutsu/Wind)
                                                          Wind7.png

                                                          18 seconds

                                                          85

                                                            Ninjutsu: 16

                                                              70

                                                              • +10 per mastery level (Ninjutsu/Wind)
                                                              Wind8.png

                                                              40 seconds

                                                              100

                                                                Ninjutsu: 20

                                                                  25 per hit

                                                                  • +2 per mastery level (Ninjutsu/Wind)
                                                                  • + defense break

                                                                  Combat Strategy

                                                                  Strengths
                                                                  • Superior mobility
                                                                  • Good escape mechanisms
                                                                  • Excellent crowd control
                                                                  • Fast skill animations
                                                                  Weaknesses
                                                                  • Lower raw damage output
                                                                  • Requires precise positioning
                                                                  • Skills can be predictable
                                                                  Combat Tips
                                                                  • Use mobility skills to reposition frequently
                                                                  • Combine CC effects with team damage
                                                                  • Save dash ability for escape or chase
                                                                  • Control space with Wind Tornado
                                                                  • Use terrain to maximize Wind skills effectiveness
                                                                  Recommended Combos
                                                                  • Wind Dash → Wind Blade (surprise attack)
                                                                  • Wind Tornado → Ultimate (area denial)
                                                                  • Wind Push → Team follow-up

                                                                  Lightning Element Techniques

                                                                  Lightning is one of the five basic elements, mastering both crowd control and high burst damage

                                                                  Passive: Passive: Electrification: Select lightning techniques can paralyze opponents (Stun effect)
                                                                  Lightning1.png

                                                                  8 seconds

                                                                  15

                                                                    Ninjutsu: 1

                                                                      4 per hit

                                                                      • +0,7 per mastery level (Ninjutsu/Lightning)
                                                                      • +2 second of electrify
                                                                      Lightning2.png

                                                                      17 seconds

                                                                      25

                                                                        Ninjutsu: 2

                                                                          3 per hit

                                                                          • +5 per second
                                                                          • +0,6 per mastery level (Ninjutsu/Lightning)
                                                                          • + stun enemys
                                                                          Lightning3.png

                                                                          12 seconds

                                                                          45

                                                                            Ninjutsu: 4

                                                                              25

                                                                              • +4 per mastery level (Ninjutsu/Lightning)
                                                                              • + defense break
                                                                              • +4 seconds of electrify
                                                                              Lightning4.png

                                                                              20 seconds

                                                                              0

                                                                                Ninjutsu: 6

                                                                                  2 per hit

                                                                                  • +5 per second
                                                                                  • +1,4 per mastery level (Ninjutsu/Lightning)
                                                                                  • stun enemys
                                                                                  Lightning5.png

                                                                                  5 seconds

                                                                                  0

                                                                                    Ninjutsu: 8

                                                                                      0

                                                                                      • +5 per second
                                                                                      • (+1,5x move speed)
                                                                                      Lightning6.png

                                                                                      18 seconds

                                                                                      75

                                                                                        Ninjutsu: 12

                                                                                          40

                                                                                          • +12 per mastery level (Ninjutsu/Lightning)
                                                                                          • +6 seconds of electrify
                                                                                          • + defense break
                                                                                          Lightning7.png

                                                                                          20 seconds

                                                                                          85

                                                                                            Ninjutsu: 16

                                                                                              55

                                                                                              • +9 per mastery level (Ninjutsu/Lightning)
                                                                                              • +4 seconds of electrify
                                                                                              Lightning8.png

                                                                                              60 seconds

                                                                                              200

                                                                                                Ninjutsu: 20

                                                                                                  290

                                                                                                  • +28 per mastery level (Ninjutsu/Lightning)
                                                                                                  • +6 seconds of electrify
                                                                                                  • + defense break

                                                                                                  Combat Strategy

                                                                                                  Strengths
                                                                                                  • High burst damage
                                                                                                  • Strong crowd control with stuns
                                                                                                  • Good mix of range and close combat
                                                                                                  • Excellent chase potential
                                                                                                  Weaknesses
                                                                                                  • High chakra costs
                                                                                                  • Requires careful timing
                                                                                                  • Vulnerable during skill animations
                                                                                                  Combat Tips
                                                                                                  • Use stun effects to set up powerful combinations
                                                                                                  • Manage chakra carefully for sustained fights
                                                                                                  • Lightning speed boost can be used both offensively and defensively
                                                                                                  • Chain CC effects for maximum team advantage
                                                                                                  • Save ultimate for key fights or when enemies are grouped
                                                                                                  Recommended Combos
                                                                                                  • Lightning Stun → Lightning Strike (basic combo)
                                                                                                  • Speed Boost → Ultimate (surprise engage)
                                                                                                  • Thunder Field → Team ultimate abilities

                                                                                                  Earth Element Techniques

                                                                                                  Earth is one of the five basic elements, featuring superior crowd control and defensive capabilities

                                                                                                  Earth1.png

                                                                                                  9 seconds

                                                                                                  20

                                                                                                    Ninjutsu: 1

                                                                                                      3 per hit

                                                                                                      • +0,5 per mastery level (Ninjutsu/Earth)
                                                                                                      Earth2.png

                                                                                                      11 seconds

                                                                                                      25

                                                                                                        Ninjutsu: 2

                                                                                                          0

                                                                                                          • +5 per second
                                                                                                          Earth3.png

                                                                                                          13 seconds

                                                                                                          45

                                                                                                            Ninjutsu: 4

                                                                                                              15

                                                                                                              • +12 per mastery level (Ninjutsu/Earth)
                                                                                                              Earth4.png

                                                                                                              15 seconds

                                                                                                              55

                                                                                                                Ninjutsu: 6

                                                                                                                  0

                                                                                                                  • +5 per second
                                                                                                                  Earth5.png

                                                                                                                  18 seconds

                                                                                                                  50

                                                                                                                    Ninjutsu: 8

                                                                                                                      0

                                                                                                                      • (slow: 50%)
                                                                                                                      Earth6.png

                                                                                                                      15 seconds

                                                                                                                      45

                                                                                                                        Ninjutsu: 12

                                                                                                                          32

                                                                                                                          • +3,5 per mastery level (Ninjutsu/Earth)
                                                                                                                          • + defense break
                                                                                                                          Earth7.png

                                                                                                                          20 seconds

                                                                                                                          80

                                                                                                                            Ninjutsu: 16

                                                                                                                              0

                                                                                                                              • +5 per second
                                                                                                                              • (drains 50 chakra per second from the enemy)
                                                                                                                              Earth8.png

                                                                                                                              40 seconds

                                                                                                                              150

                                                                                                                                Ninjutsu: 20

                                                                                                                                  1 per hit

                                                                                                                                  • +1 per mastery level (Ninjutsu/Earth)

                                                                                                                                  Combat Strategy

                                                                                                                                  Strengths
                                                                                                                                  • Strong defensive capabilities
                                                                                                                                  • Excellent area control
                                                                                                                                  • Good sustain in fights
                                                                                                                                  • Reliable crowd control
                                                                                                                                  Weaknesses
                                                                                                                                  • Limited range options
                                                                                                                                  • Slower skill animations
                                                                                                                                  • Requires good positioning
                                                                                                                                  Combat Tips
                                                                                                                                  • Use walls and barriers to split enemy team
                                                                                                                                  • Control choke points with area denial skills
                                                                                                                                  • Combine CC with team damage dealers
                                                                                                                                  • Focus on protecting allies and controlling space
                                                                                                                                  • Use chakra drain strategically against high-chakra users
                                                                                                                                  Recommended Combos
                                                                                                                                  • Earth Wall → Earth Spikes (trap combo)
                                                                                                                                  • Ground Prison → Team follow-up
                                                                                                                                  • Earth Shield → Counter-attack

                                                                                                                                  Water Element Techniques

                                                                                                                                  Water is one of the five basic elements, specializing in crowd control and mobility tactics

                                                                                                                                  Water1.png

                                                                                                                                  8 seconds

                                                                                                                                  20

                                                                                                                                    Ninjutsu: 1

                                                                                                                                      17

                                                                                                                                      • +3 per mastery level (Ninjutsu/Water)
                                                                                                                                      • +2 seconds of 25% slow
                                                                                                                                      Water2.png

                                                                                                                                      12 seconds

                                                                                                                                      25

                                                                                                                                        Ninjutsu: 2

                                                                                                                                          24

                                                                                                                                          • +4 per mastery level (Ninjutsu/Water)
                                                                                                                                          • (blocks projectiles and pushes enemies)
                                                                                                                                          Water3.png

                                                                                                                                          13 seconds

                                                                                                                                          35

                                                                                                                                            Ninjutsu: 4

                                                                                                                                              22

                                                                                                                                              • +5 per mastery level (Ninjutsu/Water)
                                                                                                                                              • +2 seconds of 25% slow
                                                                                                                                              Water4.png

                                                                                                                                              16 seconds

                                                                                                                                              50

                                                                                                                                                Ninjutsu: 6

                                                                                                                                                  5 per hit

                                                                                                                                                  • +1,5 per mastery level (Ninjutsu/Water)
                                                                                                                                                  • + defense break
                                                                                                                                                  • + stun enemys
                                                                                                                                                  Water5.png

                                                                                                                                                  20 seconds

                                                                                                                                                  65

                                                                                                                                                    Ninjutsu: 8

                                                                                                                                                      5 per hit

                                                                                                                                                      • +1,5 per mastery level (Ninjutsu/Water)
                                                                                                                                                      • + defense break
                                                                                                                                                      • + stun enemys
                                                                                                                                                      Water6.png

                                                                                                                                                      25 seconds

                                                                                                                                                      85

                                                                                                                                                        Ninjutsu: 12

                                                                                                                                                          65

                                                                                                                                                          • +8 per mastery level (Ninjutsu/Water)
                                                                                                                                                          • +2 seconds of 25% slow
                                                                                                                                                          Water7.png

                                                                                                                                                          30 seconds

                                                                                                                                                          95

                                                                                                                                                            Ninjutsu: 16

                                                                                                                                                              40 per water pillar

                                                                                                                                                              • +14 per mastery level (Ninjutsu/Water)
                                                                                                                                                              Water8.png

                                                                                                                                                              40 seconds

                                                                                                                                                              150

                                                                                                                                                                Ninjutsu: 20

                                                                                                                                                                  100

                                                                                                                                                                  • +16 per mastery level (Ninjutsu/Water)
                                                                                                                                                                  • + defense break

                                                                                                                                                                  Combat Strategy

                                                                                                                                                                  Strengths
                                                                                                                                                                  • Versatile skill set
                                                                                                                                                                  • Good crowd control
                                                                                                                                                                  • Strong defensive options
                                                                                                                                                                  • Excellent team fight presence
                                                                                                                                                                  Weaknesses
                                                                                                                                                                  • Jack of all trades, master of none
                                                                                                                                                                  • Moderate damage output
                                                                                                                                                                  • Skill shots require practice
                                                                                                                                                                  Combat Tips
                                                                                                                                                                  • Use water walls to block enemy projectiles
                                                                                                                                                                  • Combine slows with team engagement
                                                                                                                                                                  • Control space with water pillars
                                                                                                                                                                  • Save ultimate for team fights
                                                                                                                                                                  • Use mobility skills to help team positioning
                                                                                                                                                                  Recommended Combos
                                                                                                                                                                  • Water Prison → Water Dragon
                                                                                                                                                                  • Water Wall → Team engage
                                                                                                                                                                  • Water Vortex → Ultimate combo

                                                                                                                                                                  Ice Element Techniques

                                                                                                                                                                  Ice is one of the five basic elements, combining powerful crowd control with robust defensive abilities

                                                                                                                                                                  Passive: Passive: Freezing Effect: Select ice techniques can immobilize opponents (Stun effect)
                                                                                                                                                                  Ice1.png

                                                                                                                                                                  6 seconds

                                                                                                                                                                  15

                                                                                                                                                                    Ninjutsu: 1

                                                                                                                                                                      10 per needle

                                                                                                                                                                      • +1 per mastery level (Ninjutsu/Ice)
                                                                                                                                                                      Ice2.png

                                                                                                                                                                      13 seconds

                                                                                                                                                                      45

                                                                                                                                                                        Ninjutsu: 3

                                                                                                                                                                          20

                                                                                                                                                                          • +6 per mastery level (Ninjutsu/Ice)
                                                                                                                                                                          • +1 second of freeze
                                                                                                                                                                          Ice3.png

                                                                                                                                                                          18 seconds

                                                                                                                                                                          35

                                                                                                                                                                            Ninjutsu: 6

                                                                                                                                                                              25

                                                                                                                                                                              • +8 per mastery level (Ninjutsu/Ice)
                                                                                                                                                                              • +3 seconds of freeze
                                                                                                                                                                              • + defense break
                                                                                                                                                                              Ice4.png

                                                                                                                                                                              15 seconds

                                                                                                                                                                              50

                                                                                                                                                                                Ninjutsu: 10

                                                                                                                                                                                  30

                                                                                                                                                                                  • +10 per mastery level (Ninjutsu/Ice)
                                                                                                                                                                                  • +2 seconds of freeze
                                                                                                                                                                                  Ice5.png

                                                                                                                                                                                  25 seconds

                                                                                                                                                                                  75

                                                                                                                                                                                    Ninjutsu: 15

                                                                                                                                                                                      65

                                                                                                                                                                                      • +8 per mastery level (Ninjutsu/Ice)
                                                                                                                                                                                      • +2 seconds of freeze
                                                                                                                                                                                      Ice6.png

                                                                                                                                                                                      30 seconds

                                                                                                                                                                                      100

                                                                                                                                                                                        Ninjutsu: 20

                                                                                                                                                                                          3 per hit

                                                                                                                                                                                          • +0,8 per mastery level (Ninjutsu/Ice)

                                                                                                                                                                                          Combat Strategy

                                                                                                                                                                                          Strengths
                                                                                                                                                                                          • Powerful crowd control
                                                                                                                                                                                          • High burst damage potential
                                                                                                                                                                                          • Strong defensive capabilities
                                                                                                                                                                                          • Game-changing ultimate ability
                                                                                                                                                                                          Weaknesses
                                                                                                                                                                                          • High skill cap
                                                                                                                                                                                          • Long cooldowns
                                                                                                                                                                                          • Requires good resource management
                                                                                                                                                                                          Combat Tips
                                                                                                                                                                                          • Use freeze effects strategically in team fights
                                                                                                                                                                                          • Chain CC abilities for maximum control
                                                                                                                                                                                          • Position carefully due to limited mobility
                                                                                                                                                                                          • Save key abilities for important objectives
                                                                                                                                                                                          • Coordinate ice prison with team follow-up
                                                                                                                                                                                          Recommended Combos
                                                                                                                                                                                          • Ice Needles → Ice Prison (single target control)
                                                                                                                                                                                          • Ice Wall → Ice Storm (area control)
                                                                                                                                                                                          • Freeze → Team ultimate abilities

                                                                                                                                                                                          Ninja Time Elements Tier List

                                                                                                                                                                                          Ice and Fire stand out as the most powerful and adaptable elements currently available. Ice excels at controlling large groups of enemies, while Fire delivers devastating long-range damage.

                                                                                                                                                                                          S
                                                                                                                                                                                          A
                                                                                                                                                                                          B

                                                                                                                                                                                          For newcomers to Ninja Time, we suggest starting with Earth or Lightning elements - they're straightforward to use and pack quite a punch!

                                                                                                                                                                                          How to Obtain Ninja Time Elements

                                                                                                                                                                                          A quick guide to getting Elements in Ninja Time

                                                                                                                                                                                          Access Element Rolling

                                                                                                                                                                                          Navigate to the game's home screen, select 'Customize', and proceed to the element rolling interface on the next screen.

                                                                                                                                                                                          Element Slot Expansion

                                                                                                                                                                                          New players begin with 2 element slots. Additional slots can be purchased from the in-game store.

                                                                                                                                                                                          Rolling for Elements

                                                                                                                                                                                          Rolling for elements requires spins. New players start with 5 spins, and can earn more by defeating Bosses or participating in Arena Mode.

                                                                                                                                                                                          You can also obtain spins by using Ninja Time codes. Check out the current available codes here

                                                                                                                                                                                          Guide for Ninja Time

                                                                                                                                                                                          You can find most of the video guides on Ninja Time here for getting started with the game: Ninja Time Begining Guide

                                                                                                                                                                                          Beginner Guide for Ninja Time

                                                                                                                                                                                          This video we give the complete beginners guide to new roblox naruto game called ninja time on roblox.

                                                                                                                                                                                          Ninja Time Elements Tier List

                                                                                                                                                                                          The Time of Ninja elements tier list