Ninja Time Clans
Clans represent a fundamental aspect of Ninja Time gameplay, with 10 unique clans currently available.
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Purple Eyes
Divine 0.5%
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Red Eyes
Mythical 1%
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White Eyes
Mythical 1%
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Yellow Thunder
Mythical 5%
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Fighter
Mythical 5%
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Bone
Epic 15%
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Bug
Rare 30%
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Shadow
Rare 30%
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Healer
Common 48.5%
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Soul
Common 48.5%
Purple Eyes Ninja Time Element Skills
The rarest and most powerful clan, specializing in genjutsu and chakra manipulation. Purple Eyes users excel at draining enemy chakra and dealing massive damage through illusions. Their skills scale exceptionally well with mastery levels, making them formidable in late-game scenarios.
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2 seconds
0
Purple Eyes: 1
0
- (increases 45% of Purple Eyes's skill damage)
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8 seconds
20
Purple Eyes: 1
5 per hit
- +1,2 per mastery level (Genjutsu/Purple Eyes)
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10 seconds
40
Purple Eyes: 3
10
- +4 per mastery level (Genjutsu/Purple Eyes)
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12 seconds
75
Purple Eyes: 5
0
- +15 per mastery level (Genjutsu/Purple Eyes)
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15 seconds
75
Purple Eyes: 7
50 per hit
- +1 per mastery level (Genjutsu/Purple Eyes)
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15 seconds
75
Purple Eyes: 7
0
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15 seconds
75
Purple Eyes: 7
0
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12 seconds
100
Purple Eyes: 10 (Universal Absorption)
0
- (drains 100 chakra per second from the enemy)
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20 seconds
100
Purple Eyes: 10
20
- +10 per mastery level (Genjutsu/Purple Eyes) +5% of the target's total life + defense break
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20 seconds
100
Purple Eyes: 10
10 per hit
- +2,5 per mastery level (Genjutsu/Purple Eyes)
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17 seconds
150
Purple Eyes: 15
300 per hit
- +4 per mastery level (Genjutsu/Purple Eyes)
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60 seconds
200
Purple Eyes: 20
5 per hit
- +2 per mastery level (Genjutsu/Purple Eyes)
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160 seconds
300
Purple Eyes: 25
10 per hit
- +2,2 per mastery level (Genjutsu/Purple Eyes)
Red Eyes Ninja Time Element Skills
A versatile clan known for their ability to copy enemy techniques and predict movements. Red Eyes users are excellent duelists, combining damage amplification with defensive capabilities. Their unique skill set makes them particularly effective in 1v1 combat.
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12 seconds
20
Genjutsu: 1
0
- (increases 10% of all damage)
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8 seconds
30
Genjutsu: 4
0
- (will copy the last skill cast by the enemy, Elements only)
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15 seconds
40
Genjutsu: 6
0
- (automatically deflects next damage)
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20 seconds
50
Genjutsu: 8
25
- +3 per mastery level (Genjutsu)
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180 seconds
100
Genjutsu: 10
0
- (within an area will activate an effect where all enemies will return to their starting point after 10 seconds, recovering the chakra and health of the user who used the jutsu and stun enemies)
White Eyes Ninja Time Element Skills
Masters of precision and chakra point manipulation. White Eyes users can see through walls and disable enemy chakra networks. Their combination of consistent damage output and utility makes them excellent team players and solo fighters.
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10 seconds
25
WhiteEyes: 1
8 per hit
- +3 per mastery level (Ninjutsu/White Eyes)
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5 seconds
25
WhiteEyes: 4
0
- (You can see enemy's chakra points, even from the other side of the wall / skill damage and drain enemy chakra)
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13 seconds
50
WhiteEyes: 6
12 per hit
- +5 per mastery level (Ninjutsu/White Eyes)
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25 seconds
0
WhiteEyes: 8
0 per hit
- +0,75 per mastery level (Ninjutsu/White Eyes)
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35 seconds
100
WhiteEyes: 15
8 per hit
- +2 per mastery level (Ninjutsu/White Eyes) + defense break
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2 seconds
0 chakra per level
White Eyes: 1 (White Eyes) 50 + Quest (Golden Eyes)
0
- (White Eyes: increases 30% of White Eyes') (Golden Eyes: increases 40% of White Eyes')
Yellow Thunder Ninja Time Element Skills
Mobility specialists who excel at rapid repositioning and surprise attacks. Yellow Thunder users can teleport across the battlefield using marked kunai, making them excellent at both escape and pursuit. Their high-speed combat style is perfect for hit-and-run tactics.
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8 seconds
0
YellowThunder: 1
0
- (throw a kunai on the floor or wall)
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2 seconds
10
YellowThunder: 1
0
- (teleport on a chosen kunai)
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25 seconds
0
YellowThunder: 4
0
- (teleports any skill projectile to a distant place)
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5 seconds
20
YellowThunder: 6
0
- (throws a short-range kunai forward, teleporting to it instantly)
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1 seconds
0
YellowThunder: 6
0
- (marks an enemy or ally, after pressing the button again teleports to them)
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12 seconds
50
YellowThunder: 8
2 per hit
- +2 per mastery level (Ninjutsu/Yellow Thunder) + defense break
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15 seconds
75
YellowThunder: 10
2 per hit
- +2 per mastery level (Ninjutsu/Yellow Thunder)
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40 seconds
100
YellowThunder: 25
10 per hit
- +2 per mastery level (Ninjutsu/Yellow Thunder)
Fighter Ninja Time Element Skills
Pure taijutsu masters who rely on physical combat prowess. Fighters can unlock up to 8 inner gates, dramatically increasing their combat capabilities at the cost of vitality. Their chakra-free combat style makes them reliable damage dealers even in extended fights.
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7 seconds
0
Fighter: 1
10
- +4 per mastery level (Taijutsu/Fighter)
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7 seconds
0
Fighter: 1
10
- +5 per mastery level (Taijutsu/Fighter)
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15 seconds
0
Fighter: 5
5 per hit
- +3 per mastery level (Taijutsu/Fighter)
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15 seconds
0
Fighter: 8
10
- +6 per mastery level (Taijutsu/Fighter)
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2 seconds
25 vitality per level
Fighter: 5 (1 Gate) 10 (2 Gate) 15 (3 Gate) 20 (4 Gate) 25 (5 Gate) 30 (6 Gate) 40 (7 Gate) 50 (8 Gate)
0
- (1 Gate: increases 1,3x Taijutsu + 1,3x Move Speed) (2 Gate: increases 1,4x Taijutsu + 1,4x Move Speed) (3 Gate: increases 1,5x Taijutsu + 1,5x Move Speed) (4 Gate: increases 1,6x Taijutsu + 1,6x Move Speed) (5 Gate: increases 1,7x Taijutsu + 1,7x Move Speed) (6 Gate: increases 1,8x Taijutsu + 1,8x Move Speed) (7 Gate: increases 1,9x Taijutsu + 1,9x Move Speed) (8 Gate: increases 2,0x Taijutsu + 2x Move Speed)
Bone Ninja Time Element Skills
Specialists in sustained damage and defense manipulation. Bone users can create weapons from their skeleton and inflict bleeding effects. Their combination of defense penetration and damage over time makes them particularly effective against tanky opponents.
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8 seconds
15
Bone: 1
1 per bone
- +0,9 per mastery level (Ninjutsu/Bone)
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20 seconds
25
Bone: 4
0
- (2 seconds of blood damage per hit in M1)
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20 seconds
25
Bone: 4
0
- (increases 10% from defense)
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15 seconds
50
Bone: 6
3 per hit
- +1,1 per mastery level (Ninjutsu/Bone) +5 seconds of blood damage + defense break
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15 seconds
50
Bone: 8
12
- +6 per mastery level (Ninjutsu/Bone)
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17 seconds
60
Bone: 12
15
- +8 per mastery level (Ninjutsu/Bone)
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19 seconds
70
Bone:15
18
- +10 per mastery level (Ninjutsu/Bone)
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40 seconds
120
Bone:20
20
- +30 per mastery level (Ninjutsu/Bone) + defense break
Bug Ninja Time Element Skills
Masters of poison and sustained damage. Bug users excel at wearing down opponents through poison effects and consistent damage output. Their skills are particularly effective in longer battles and team fights where poison can spread among multiple targets.
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30 seconds
10
Bug: 1
0
- (1 second of poison damage per hit in M1)
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8 seconds
30
Bug: 5
10
- +4 per mastery level (Ninjutsu/Bug) +5 second of poison damage
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15 seconds
50
Bug: 8
2 per hit
- +2 per mastery level (Ninjutsu/Bug) +1 second of poison damage per hit
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12 seconds
40
Bug: 10
15
- +10 per mastery level (Ninjutsu/Bug) +10 second of poison damage defense break
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20 seconds
80
Bug: 12
3 per hit
- +2 per mastery level (Ninjutsu/Bug) +1 second of poison damage per hit
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30 seconds
100
Bug: 15
5 per hit
- +1 per mastery level (Ninjutsu/Bug) +1 second of poison damage per hit
Shadow Ninja Time Element Skills
Control specialists who excel at manipulating enemies. Shadow users can immobilize and control multiple opponents, making them valuable in team fights. Their combination of crowd control and defense penetration makes them excellent support fighters.
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7 seconds
10
Ninjutsu: 5
50
- +1 per mastery level (Ninjutsu/Shadow)
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20 seconds
20
Ninjutsu: 5
0
- (control enemy) + defense break
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10 seconds
30
Ninjutsu: 10
80
- +1 per mastery level (Ninjutsu/Shadow) + defense break
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12 seconds
40
Ninjutsu: 10
100
- +1 per mastery level (Ninjutsu/Shadow) + defense break
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20 seconds
50
Ninjutsu: 15
0
- (control multiple enemy) + defense break
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20 seconds
0
Ninjutsu: 15
0
- + defense break
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18 seconds
60
Ninjutsu: 20
30 per hit
- +1 per mastery level (Ninjutsu/Shadow)
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20 seconds
0
Ninjutsu: 20
0
- + defense break
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40 seconds
100
Ninjutsu: 25
400
- +2 per mastery level (Ninjutsu/Shadow)
Healer Ninja Time Element Skills
Essential support clan combining healing abilities with surprising combat potential. Healers can sustain allies while dealing significant taijutsu damage. Their versatility makes them valuable in both solo play and team compositions.
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7 seconds
25
Healer: 1
10
- +6 per mastery level (Taijutsu/Healer)
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20 seconds
0
Healer: 5
0
- +5 health per second +0,5 per mastery level (Ninjutsu/Healer)
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20 seconds
0
Healer: 5
0
- +5 health per second +0,3 per mastery level (Ninjutsu/Healer)
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14 seconds
30
Healer: 8
15
- +8 per mastery level (Taijutsu/Healer) + defense break
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13 seconds
50
Healer: 8
20
- +10 per mastery level (Taijutsu/Healer)
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20 seconds
0
Healer: 15
0
- +25 health per second +0,5 per mastery level (Ninjutsu/Healer)
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20 seconds
0
Healer: 15
0
- +25 health per second +0,3 per mastery level (Ninjutsu/Healer)
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2 seconds
0
Healer: 20
0
- (will increase your Taijutsu damage by 1,5x)
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120 seconds
100
Healer: 25
0
- (leaves you with a full life) (+30 seconds of taijutsu bonus)
Soul Ninja Time Element Skills
Balanced fighters specializing in defense penetration and crowd control. Soul users excel at breaking through enemy defenses while maintaining control over the battlefield. Their reliable damage output and utility makes them excellent for beginners.
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10 seconds
20
Ninjutsu: 5
50
- +1 per mastery level (Ninjutsu/Soul) + defense break
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20 seconds
0
Ninjutsu: 10
0
- (control enemy) + defense break
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15 seconds
50
Ninjutsu: 15
100
- +1 per mastery level (Ninjutsu/Soul) + defense break
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20 seconds
0
Ninjutsu: 20
0
- (control multiple enemy) + defense break
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90 seconds
100
Ninjutsu: 25
300
- +2 per mastery level (Ninjutsu/Soul) + defense break
Ninja Time Clans Tier List
Check out our comprehensive Ninja Time Clans guide and tier list to help you select the most powerful clan for your journey.
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For players who haven't obtained an S or A tier clan, the B tier clans are excellent starting options. Both the Bone clan with its high vitality and Uzumaki clan with its balanced attributes are solid choices.
How to Get a Ninja Time Family
Simple guide to obtaining your Ninja Time Family
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Roll for Clans
Navigate to the game's home screen, click on customize, and access the clan rolling interface on the next screen.
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Unlock Clan Slots
New players start with 1 unlocked slot. Additional slots can be purchased from the in-game store.
Rolling for Clans
Rolling for clans requires Clan Spin Tokens. New players receive 10 free spins when starting the game. You can earn more tokens by defeating Bosses or participating in Arena Mode.
You can also use redemption codes. Check the currently available codes here
Guide for Ninja Time
You can find most of the video guides on Ninja Time here for getting started with the game: Ninja Time Begining Guide
Beginner Guide for Ninja Time
This video we give the complete beginners guide to new roblox naruto game called ninja time on roblox.
Full Clans for Ninja Time
This video we show every single clan in ninja time and showcase it.